<?xml version="1.0" encoding="iso-8859-1"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title>Rules and Guides</title>
		<link>http://feudalwarriors.forumotion.net/rules-and-guides-f2/-t1.htm</link>
		<description>Here are where the rules and guides to things will be posted. It is very important to look here for new posts and updates to the forum and/or rules. Please dont post here unless your a mod of this section or an Administrator. Even if your opne of those mentioned, dont spam here.</description>
		<lastBuildDate>Sun, 28 Sep 2008 13:13:52 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Rules and Guides</title>
			<url>http://i533.photobucket.com/albums/ee334/Shichidewi/SW/Samurai%20Warriors/Orochi5wall.jpg</url>
			<link>http://feudalwarriors.forumotion.net/rules-and-guides-f2/-t1.htm</link>
		</image>
		<item>
			<title>Guide - Mercanarys</title>
			<link>http://feudalwarriors.forumotion.net/rules-and-guides-f2/guide-mercanarys-t10.htm</link>
			<dc:creator>Lu Bu</dc:creator>
			<description>Now every time there has been a battle there has been a certain person in the battle with no alliegence, only there for the benefit of fighting worthy opponants or for payment in warriors, gold, etc etc. These persons are people who are matched with the greatest of warriors and can be bought by kingdoms for a certain amount of time. These warriors can decide to wander around the battlefield of many battles, fighting all that oppose them. For you to become a mercanary you must make a 750 word  ...</description>
			<category>Rules and Guides</category>
			<pubDate>Sun, 28 Sep 2008 13:13:52 GMT</pubDate>
			<comments>http://feudalwarriors.forumotion.net/rules-and-guides-f2/guide-mercanarys-t10.htm#10</comments>
			<guid>http://feudalwarriors.forumotion.net/rules-and-guides-f2/guide-mercanarys-t10.htm</guid>
		</item>
		<item>
			<title>Experiance/Power And Raising an Army</title>
			<link>http://feudalwarriors.forumotion.net/rules-and-guides-f2/experiance-power-and-raising-an-army-t7.htm</link>
			<dc:creator>Lu Bu</dc:creator>
			<description>As seen when you make a character sheet you get a certain bar called an Experience/Power Meter, this meter is meant to show off how senior of a fighter (or how powerful) and how much longer it will take you to gain more troops. Each person starts out with a 50/50 bar, the number represents how many points is needed to gain more experience on the battle field and the ability to recruit more troops. When the bar reaches zero the officer will automatically can choose to either gain a more powerful  ...</description>
			<category>Rules and Guides</category>
			<pubDate>Sat, 20 Sep 2008 12:37:44 GMT</pubDate>
			<comments>http://feudalwarriors.forumotion.net/rules-and-guides-f2/experiance-power-and-raising-an-army-t7.htm#7</comments>
			<guid>http://feudalwarriors.forumotion.net/rules-and-guides-f2/experiance-power-and-raising-an-army-t7.htm</guid>
		</item>
		<item>
			<title>Tactics And Tactic Advantages</title>
			<link>http://feudalwarriors.forumotion.net/rules-and-guides-f2/tactics-and-tactic-advantages-t6.htm</link>
			<dc:creator>Lu Bu</dc:creator>
			<description>Tactics



Each person must have a certain tactic, each tactic has its advantages over another tactic, when the advantage is taken you can use that to damage morale. If a person with a tactic advantage faces off against another the morale drops by 1. These are the Total Tactics





Quote:Offensive

Defensive

Strategy

Normal

Balanced



Using this we know that the advantages go as so,



Defensive has an advantage over offensive, while Offensive has an advantage of strategy. Strategy  ...</description>
			<category>Rules and Guides</category>
			<pubDate>Thu, 18 Sep 2008 07:12:35 GMT</pubDate>
			<comments>http://feudalwarriors.forumotion.net/rules-and-guides-f2/tactics-and-tactic-advantages-t6.htm#6</comments>
			<guid>http://feudalwarriors.forumotion.net/rules-and-guides-f2/tactics-and-tactic-advantages-t6.htm</guid>
		</item>
		<item>
			<title>Alignments and Aligned Actions</title>
			<link>http://feudalwarriors.forumotion.net/rules-and-guides-f2/alignments-and-aligned-actions-t5.htm</link>
			<dc:creator>Lu Bu</dc:creator>
			<description>Alignments and Aligned actions



In this rpg the actions a leader can take or do depends on their alignment, those who are good cannot do what those who are evil can do, and vice versa, here is all the alignments.



Quote:1. Virtuous

2. Good

3 . Neutral

4 . Chaotic Neutral

5 . Chaotic Good

6 . Chaotic Evil

7.  Evil

8 . True Evil



Each Alignment has a set of things they can do, each of these things can provide certain things for the user.



Virtuous-Good

Spoiler: Name  ...</description>
			<category>Rules and Guides</category>
			<pubDate>Thu, 18 Sep 2008 06:37:11 GMT</pubDate>
			<comments>http://feudalwarriors.forumotion.net/rules-and-guides-f2/alignments-and-aligned-actions-t5.htm#5</comments>
			<guid>http://feudalwarriors.forumotion.net/rules-and-guides-f2/alignments-and-aligned-actions-t5.htm</guid>
		</item>
		<item>
			<title>Diplomacy and Alliances</title>
			<link>http://feudalwarriors.forumotion.net/rules-and-guides-f2/diplomacy-and-alliances-t4.htm</link>
			<dc:creator>Lu Bu</dc:creator>
			<description>Diplomacy and Alliances



In many times an alliance will be needed to take on a greater foe, in many times this will be done to kill the warriors of orochi, Unlikely because of mans natural greed to control territory. In any case most of the times many alliances will be formed in order to take territory, save territory, kill a feared officer, etc etc. This can be done by the person requested an alliance by either sending a letter to such person (note that this message may be intercepted) or  ...</description>
			<category>Rules and Guides</category>
			<pubDate>Thu, 18 Sep 2008 06:21:31 GMT</pubDate>
			<comments>http://feudalwarriors.forumotion.net/rules-and-guides-f2/diplomacy-and-alliances-t4.htm#4</comments>
			<guid>http://feudalwarriors.forumotion.net/rules-and-guides-f2/diplomacy-and-alliances-t4.htm</guid>
		</item>
	</channel>
</rss>